Understanding the Basics of Chance and Likelihood
Key Concepts
Probability Scale
Probability is measured on a scale from 0 to 1:
0 means an event is impossible
1 means an event is certain
Values between 0 and 1 show how likely something is to happen
Single Event Probability
Probability of an event happening = Number of successful outcomes ÷ Total number of possible outcomes
Example: If a die is rolled, the chance of getting a 4 is 1 ÷ 6 = 0.166... ≈ 17%
Complementary Events
The probability of something not happening = 1 – Probability of it happening
Example: If the chance of rain is 0.3, then the chance of no rain is 1 – 0.3 = 0.7
How to Present Answers
You can write probabilities as:
Fractions (e.g. ⅔)
Decimals (e.g. 0.67)
Percentages (e.g. 67%)
Examples:
0 → Getting a 7 on a standard die
0.5 → Tossing a coin and getting heads
1 → The sun rising tomorrow
Estimating Probability from Experiments and Predicting Outcomes
Key Concepts
Relative Frequency
This is an estimate of probability based on experimental results
Formula: Relative frequency = Number of times an outcome occurs ÷ Total number of trials
Example: If a spinner lands on red 18 times out of 60 spins: Relative frequency of red = 18 ÷ 60 = 0.3
Expected Frequency
This predicts how often an event will occur in a larger number of trials
Formula: Expected frequency = Probability × Total number of trials
Example: If the probability of rolling a 6 is 1/6, then in 120 rolls: Expected frequency of rolling a 6 = 1/6 × 120 = 20
Fair vs Biased vs Random
Fair: All outcomes have equal chance e.g. tossing a standard coin
Biased: Some outcomes are more likely than others e.g. a spinner with unequal-sized sections
Random: Outcomes are unpredictable but follow probability patterns over time e.g. drawing names from a hat
Using Diagrams to Calculate Multi-Step Probabilities
Key Concepts
Combined Events
These involve more than one outcome or step
Example: Tossing two coins, or rolling a die twice
With Replacement
After each event, the item is returned before the next draw
Probabilities stay the same for each step
Tools for Solving Combined Probabilities
Sample Space Diagrams
Show all possible outcomes
Useful for simple events like rolling two dice
Example:
Outcomes for rolling two dice: (1,1), (1,2), ..., (6,6)
Venn Diagrams (limited to two sets)
Show overlapping probabilities
Use when events share outcomes
Example:
Set A = students who like math
Set B = students who like science
A ∩ B = students who like both
Tree Diagrams
Show branching outcomes step-by-step
Probabilities are written beside each branch
Final outcomes are at the ends of branches
Multiply probabilities along branches to find combined probability
SAMPLE SPACE
VENN DIAGRAM
TREE DIAGRAM
Probability Problems with Algebraic and Diagrammatic Tools
Algebraic Probability
Use algebra to represent unknown probabilities
Solve equations involving probabilities
Example:
If the probability of A is x and the probability of B is 2x, and total probability is 1:
→ x + 2x = 1 → 3x = 1 → x = 1⁄3
Combined Events with Algebra
Use algebraic expressions in tree diagrams or Venn diagrams
Example:
A bag has red and blue counters. Probability of red = x → Probability of blue = 1 – x. If you draw twice with replacement, then:
First draw:
Red: x
Blue: 1 – x
Second draw:
Red after red: x × x = x²
Blue after red: x × (1 – x) = x(1 – x)
You can use this to calculate probabilities of sequences like “red then blue.”
Conditional Probability
Probability of an event occurring given that another has already occurred
Formula: P(A | B) = P(A ∩ B) ÷ P(B)
Explained in simple terms and steps:
Create a contingency table
Calculate the probability for each part of the table
Analyze the question
Example: